 Tuesday, August 29, 2006
Here's one more Angel Archetype shamelessly stolen from popular culture. Perhaps her inclusion will inspire me to do one other. It'd be a great use for the "Criminal" Quality. The Preacher's KidInvestigator AttributesStrength: 2 Dexterity: 3 Constitution: 2 Intelligence: 3 Perception: 3 Willpower: 4 Life Points: 41 Drama Points: 20 Qualities and DrawbacksNerves of Steel: 1, Attractiveness Quality: 2, Hard to Kill: 5, Artist: 1, Emotional Problems - Fear of Commitment: 1, Recurring Nightmares: 1, Screwed Up Adolescent: 1, Honorable: 2 SkillsAcrobatics: 0, Art: 5, Computers: 1, Crime: 1, Doctor: 1, Driving: 2, Getting Medieval: 2, Gun Fu: 3, Influence: 4, Knowledge: 1, Kung Fu: 1, Languages: 1, Mr. Fix-it: 1, Notice: 2, Occultism: 3, Science: 1, Sports: 2 Combat Moves
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Maneuver
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Bonus
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Damage
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Notes
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Aiming (Gun-Fu)
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6
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none
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Adds Sucess Levels to shooting roll
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Dodge (Getting Medieval)
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5
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Defense Action.
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Flamethrower (Makeshift)
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4
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See Notes
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Fire.
30 points, all Fire then 3 points per turn until target out. Item may explode. Flammable items ignite
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Gunshot
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6
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Varies by weapon
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Bullet Damage. Ranged attack modifiers apply
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Stake
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5
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4
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Slash/Stab.
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Through the Heart
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3
|
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X5 damage for vampires
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Background on the Preacher's KidI haven't told too many people my story. Who would believe me? The ones I have, they ask me how I can still believe in God after what I've seen. I ask them what other choice I have. I've looked hell in the face, and I owe my life to a theif and murderer, but God brought me out of it. And now I'm trying to do His work. Rolling out of Mexico in an empty RV with no father, no brother, and a dufflebag full of blood money, I wasn't sure what to do. I didn't feel like I could go home again. What would I say? Dad didn't have any other family, and Mom's people never had any use for us. So I kind of dropped off the radar, staying in trailer parks, shopping late at night when I wouldn't have to deal with anybody. But eventually I needed to /know./ Were those the only monsters? Could I ever feel safe again? I found some people who could tell me. Turns out those weren't the only monsters. But maybe I'll feel safe again one day. They're teaching me to fight, and to hunt. I turned up at a good time for them. The last of the money I had was enough to bail them out of a tight spot, so they kind of adopted me. So far, I'm strictly a "support" person, but give me a couple years and I'll be an mmm, mmm warrior of God. Quote: "I've been in tighter spots than this. Come back after you spend the night in a titty-bar full of vampires with only some bikers and the guy who kidnapped you for protection and THEN complain about how much trouble we're in." Roleplaying the Preacher's KidDespite all you've seen and done, you're a remarkably good, hopeful person. While the rest of your team is generally focused on smiting the forces of evil (and let's face it, that's a good thing to do), you're more concerned with helping out the innocent. Whenever possible, you'll curb their baser impulses. But when it comes to fighting monsters, all bets are off. Suggested EquipmentWinnebago, Gun, Holy Water, Crucifix, Bible
 Saturday, August 26, 2006
Hi y'all. Here's the first world I've ever created in
Fractal Terrains by sculpting from a flat world instead of just
generating a random one and tweaking it.
This is something of a work in progress. Everything is too smooth
since I haven't roughened it any. The elevations are kind of
"flat" too, but that's on purpose. I find that a lot of contours
don't translate well to CC2 maps, so I deliberately set up the terrain
just to give me an idea of where mountains and hills should be
instead of an exact representation of the world. I'm still
finetuning it, though.
Once I get it to where I'm happy, I'll probably post a new version of this.
This is the map I'm working on for the "Kickin' it Old School" stuff,
by the way. I still haven't figured out how I'm going to do
floating islands.
 Wednesday, August 23, 2006
David's Nearly Adequate Web Comic
#3
Okay, this disappearing text thing is driving me nuts.
But anyway, here's the last of the three I did. I have rough
drafts of around twenty. Perhaps I'll do the rest, but they take
a while, and I have other things to do with my time. If, for some
odd reason, you really like what you've seen so far, let me know and
I'll factor that into my decision-making.
 Tuesday, August 22, 2006
David's Nearly Adequate Web Comic
#2

Here's number two. (I really wonder why the text keeps disappearing when I edit posts with graphics)
I finished up number 3 today. I'll post it later. Then I'll
have to see how much time I have, since each of these things takes a
couple hours, and I have other projects to work on.
 Sunday, August 20, 2006
David's Nearly Adequate Web Comic
#1

How odd. I would have sworn there was some content here before. Oh well, I'll just do the introduction again.
Hello, and welcome to David's Nearly Adequate Web Comic, the comic that might update occasionally.
I have about twenty rough drafts drawn over a couple days of
inspiration, but I never really intended to publish them. Then, a
few days ago, some people at the library where I am employed asked me
if I'd contribute a couple comic strips to a web publication they're
doing. So I now have two of them inked and lettered. All
the artwork is done by hand. All the lettering is done by
Photoshop Elements, because I figured people would want to be able to
read it.
These were pretty fun, and if they don't take too much of my time, I
may keep doing them. But don't pin your hopes for the future on
it or anything. :)
 Thursday, August 17, 2006
Guardian Demon
Character type: Hero
Attributes
Strength: 8 Dexterity: 6 Constitution: 8
Intelligence: 2 Perception: 3 Willpower: 2
Life Points: 98
Drama Points: 10
Qualities
Maulthite Demon: 1 (see my Unisystem Qualities entry), Natural Armor:
5, Regeneration: 1, Natural Weapon: 1, Nerves of Steel, Situational
Awareness, Hard to Kill: 8, Fast Reaction Time, Antisocial
Impulses (Violence): 1, Obligation: 3, Vulnerability (Magic), Age: 3,
Immortal, Contacts (Demon Underground): 2,
Resistance (pain): 2.
Drawbacks
Adversary (Demons and Whatnot): 5,
Adversary (People you ticked off in a past life): 3, Honorable: 2, Humorless, Mental Problems - Cruelty: 1 (-1/0),
Mental Problems - Recklessness: 1.
Skills
Acrobatics: 2, Art: 0, Computers: 0, Crime: 1, Doctor: 1, Driving: 0,
Getting Medieval: 6, Gun Fu: 1, Influence: 1, Knowledge: 1, Kung Fu: 5,
Languages: 1, Mr. Fix-it: 1, Notice: 1, Occultism: 2, Science: 0,
Sports: 1.
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Maneuver
|
Bonus
|
Damage
|
Notes
|
|
Disarm
|
10
|
none
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Resisted by Parry
|
|
Dodge (Getting Medieval)
|
12
|
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Defense Action.
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Grapple
|
13
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None
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Impairment varies
|
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Axe
|
12
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40
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Slashing, can use 2 hands
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Stake
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12
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16
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Slashing
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|
(Through the Heart)
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9
|
|
X4 for humans, x5 for vamps
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Punch
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11
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16
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Bashing. Slashing for natural weapon.
|
Character Sheet by UniForge Version: 1.1. Last Modified 2006-08-17
14:33:01
Background on the Guardian Demon
My brethren and I were born for battle, serving demon lords
and mortal sorcerers alike for centuries.
Countless times, I have died and been reborn in a life of endless
battle. My first master was a Blood
Wizard of ancient Lemuria who sent me against the Atlantean host. Later, I served a demonologist in the burning
land of Al-Khem, and still later, a magi of Rome.
And in this age of light and steel and toxic smoke, I was
summoned to serve a sorcerer of vicious cunning and boundless cruelty. Great would have been the battles I fought,
the kingdoms I brought to the ground.
Alas, it was not to be.
A group of children led by a Slayer disrupted the ritual by slaying my
master-to-be in the middle of the summoning.
I arrived in the mortal world and was bound to the nearest magician, a
mere slip of a girl who had been cowering behind a desk while the battle raged.
But I must serve her with all of my being. Thus is my destiny, until I am slain and
returned again to the dreaming blood. So
now I prey upon demons and vampires as I have in the past, but I am seldom
allowed to eat them, and my mistress never wishes her share of my kills.
Mine is a vexing lot, but I will bear it, for that is my
way.
Quote: “Face me,
Vampire, and I will rend you limb from limb, and feast on your entrails before
I allow you the relief of death… um… if that’s okay, mistress.”
Roleplaying the Guardian Demon
You are a warrior born, consummate in skill, and in
cruelty. You have served bloodthirsty
warlords, carnifex priests, and soul-destroying warlocks… and now an astigmatic
vegetarian wicca who gets faint at the sight of blood.
You’re not really “evil” per se, just bloodthirsty and
violent. You’re pretty much as happy
fighting vampires as you are slaughtering villages of innocent farmers. In fact, you prefer a good fight over an easy
slaughter. You don’t understand a lot of
this “protect the innocent” or “show mercy” stuff, but you’re bound to try.
Suggested Equipment
Big Axe, Overcoat, Broad-brimmed hat, Sunglasses.
 Sunday, August 13, 2006
Actually, just one map this time - a fantasy coliseum.
It's fairly sketchy, but it doesn't need to be a lot more. It's
for a PbEM fantasy game I'm running. I'll be using it as a battle
map for a scene that's going on right now. Perhaps it'll come in
handy later, too.
 Saturday, August 12, 2006
Hello Everybody!
In my continuing quest to become an adequate user of Campaign
Cartographer, I've now started working on interior maps.
Presented below is a mid-century service station based off of various
pictures from Google Image Search. My concept of the place is
that it's a converted house. The two bathrooms and the garage
would have been additions on a shotgun style house. The up-stairs
apartment would have been added when the garage was put on, giving
whoever ran the shop a place to live.
I'm not 100% thrilled with this map. There's no basic dungeons
template of convenient size, so my map has no borders. Life goes
on. (I have an idea for a future project, though - a set of
"Map Border" segments you could attatch to any map like some of the
wall symbol segments. That'll happen once after I learn to draw
symbols, if ever.) I substituted symbols in other places,
too. The store counter is really a desk set, the garage doors are
sliding doors, and the stairs are a little funky since there wasn't
really an "L" shaped stair like I wanted. It gets the point
across, though.
So, without furhter ado,
First Floor

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