Zombie Pirates!
As the Aztec civilization fell to European invaders, the
Aztec blood gods took one final stroke of vengeance, cursing a stone chest full
of sacred coins so that anyone who stole them would never die, but never
live. All pleasure would be denied the
thieves, and the moonlight would reveal them as the rotting husks they were.
Naturally, some pirates stole it anyway. Now they sail the seas, trying to find every
last coin, because the curse cannot be lifted until each one is returned and
paid for in blood.
Undead Curse Victim (57-point Quality)
Just in case some enterprising Cast Member decides turning
into an immortal zombie would be a good idea, here's what you get for your Doubloon
of Death. Keep in mind, though, that
this is a *curse*. The Aztec blood gods
have no sense of humor, and will not take kindly to you abusing their divine
justice. And besides that, it's not very
pleasant in the long run. Generally
speaking, this Quality should be strictly theoretical.
The curse turns you into a walking dead man (or woman. The blood gods aren't sexist). You'll never die, no matter how much you
suffer. You don't need to breathe, eat,
or drink. Damage doesn't damage you as
much as most people. Pieces can get cut
off, but they keep working, and you can just put them back on. You won't heal from any lost parts you lost
before the curse, though. Essentially,
you're completely invulnerable to physical damage. Some forms of magic might be able to hurt
you, though, so don't get cocky.
(Essentially, you're paying for Reduced Damage level 3 for everything (you
take 1/10th of any damage received, with no multipliers) and Con/Turn
regeneration, which doesn't quite cover full invulnerability, but it should do
for most purposes. Like I said, normally
Cast Members won't have this Quality for long enough to really need to pay for
it.)
With all that, you'd think people would be lined up 'round
the block for a chance to steal some cursed Aztec gold, but there are some
pretty significant drawbacks to that course of action. You cannot feel any pleasure at all. Food tastes like ashes. The best wine tastes like lukewarm piss. (Unless you *like* ashes or lukewarm piss, in
which case it probably tastes like something else. And you need help.) Your lust can never be satisfied. You can't really enjoy *anything*. No, not that either. Nothing.
Nada. And if that weren't enough,
whenever the moon shines on you, you're revealed as a rotting zombie, even if
you just stole the gold a few minutes ago.
As a rotting corpse, you're at -10 to Attractiveness. You don't actually get any bonus points for
this.
Also, the Aztec blood gods have your number. If you should ever find some way to escape
the negative side of the curse, you'll have them as an Adversary worth as many
points as the Director decides is appropriate.
Or they might just wait until you're about to get killed and lift the
curse.
----
Undead Pirate Grunt
Here's your basic zombie pirate. He's a tough customer, but not unbeatable,
except for the fact he's invulnerable, and pretty mean. You'll notice that he has Life Points, even
though they're mostly pointless. You
still need to know them to calculate decapitation and limb removal.
Undead Pirate Grunt
Motivation: "Yo-Ho, Yo-Ho! A pirate's life for me!"
Critter Type: Undead
Attributes: Strength 4, Dexterity 4, Constitution 3,
Intelligence 2, Perception 2, Willpower 2
Ability Scores: Combat 14, Muscles 14, Smarts 10
Life Points: 38
Drama Points: 1
Special Abilities: Invulnerability (total)
Combat Maneuvers
|
Maneuver
|
Score
|
Damage
|
Notes
|
|
Dodge
|
14
|
None
|
Avoid getting hit
|
|
Pistol Shot
|
14
|
12
|
Bullet damage
|
|
Punch
|
14
|
8
|
Bashing damage
|
|
Sword
|
14
|
16
|
Slash damage
|
----
Undead Pirate Lieutenant
Here's a pirate a little further up in the chain of
command. He's got life points, too,
along with a little Hard to Kill to make him nastier.
Undead Pirate Lieutenant
Motivation: "If anyone so much as thinks the word
"Parley," I'll have his guts for garters."
Critter Type: Undead
Attributes: Strength 4: Dexterity 5, Constitution 4,
Intelligence 3, Perception 2, Willpower 3
Ability Scores: Combat 16, Muscles 14, Smarts 11
Life Points:47
Drama Points: 2-4
Special Abilities: Invulnerability (total), Hard to Kill 3,
Situational Awareness, Nerves of Steel.
Combat Maneuvers
|
Maneuver
|
Score
|
Damage
|
Notes
|
|
Dodge
|
16
|
None
|
Avoid getting hit
|
|
Pistol Shot
|
16
|
12
|
Bullet damage
|
|
Punch
|
16
|
8
|
Bashing damage
|
|
Sword
|
16
|
16
|
Slash damage
|
----
Undead Pirate Captain
This guy has a really fancy hat, and could easily be a Big
Bad, in which case he probably deserves a full character sheet. As is, he's pretty tough, with 5 levels of
HTK and lots of combat related advantages.
There's a reason he's the captain.
Undead Pirate Captain
Motivation: "For too long I've been parched of thirst
and unable to quench it. Too long I've been starving to death and haven't
died."
Critter Type: Undead
Attributes: Strength 4, Dexterity 6, Constitution 4,
Intelligence 5, Perception 4, Willpower 4
Ability Scores: Combat 18, Muscles 14, Smarts 15
Life Points: 57
Drama Points: 5+
Special Abilities: Fast Reaction Time, Hard to Kill 5,
Invulnerability (total), Nerves of Steel, Situational Awareness.
Combat Maneuvers
|
Maneuver
|
Score
|
Damage
|
Notes
|
|
Dodge
|
18
|
None
|
Avoid getting hit
|
|
Pistol Shot
|
18
|
12
|
Bullet damage
|
|
Punch
|
18
|
8
|
Bashing damage
|
|
Sword
|
18
|
16
|
Slash damage
|