It's been quiet around here lately, but not from lack of me working. It's just that stamping hundreds of wooden blocks doesn't make for good web content. I believe I've mentioned that I developed a board game here. (If not, I'm mentioning it now.)
Shiftways is an innovative stone-capturing game that's been lurking in the back of my mind since the early 1990s. Tim Rayburn (the same guy who keeps my blog running) liked it so much he convinced me we should sell it. (He also did a huge ammount of work helping me take it from basic concept to finished game.)
We're launching (completely unofficially) at GenCon 2007. Tim and Kate Rayburn, myself, and our friend Chris Jackson will be at the con with copies to demo for anyone who's interested, and with copies to sell.
Our product website, http://shiftways.com/, is live, if not very pretty. In the next few days, we'll try to pretify it with some photos, rules to the game, and background. A checkout system should also be forthcoming. (But don't expect your orders to be delivered until after GenCon. We're taking our whole stock with us. :) )
I'll try to get something else up here for your entertainment, but it may be a couple weeks.