Here's another new section I'll update from time to time as the mood strikes me, collecting spells I've created for the Buffy Sorcery system.
PL: 4Quick Cast: NoRequirements: A blend of various chemiclals that are frighteningly easy to find, refined through a process that takes several hours. The budding mad scientist doesn't have to be present for the whole brewing time, but what he does have to do takes about an hour.
Effect: The end result of this process is a lab that smells vaguely of sulpher and blueberries and a half-liter of blue goop with a texture not unlike runny geletin. If you pour the goop onto an organic object, it will ooze forward and cover the entire object, up to something about person-sized. Then, in about thirty very itchy seconds, it will "set" into a flexible coating like thick body-paint. The person inside can move, speak, and breathe normally. He just looks like a member of the Blue Man Group. But it's probably worth it. For 1 hour per SL on the Occultism test (or Science, if you swing that way), he has an armor value of 10 and a "buffer" of 100 Life Points. Any damage he takes comes from these life points before it reaches him. Once they're all gone, the blue coating dries up and flakes off.
The Protective Bio-Coating isn't going to turn you into superman. It only protects against physical damage. Fire, electricity, and psychic mind bolts will all still hurt someone wearing one. It also gives some people hives, and extensive use has been linked to cancer in laboratory animals.
BreakdownCasting Time: Lengthy -1Scope: Noticable 1Duration: Long (1 hr/SL) 1Effect: Major 3This spell is tailor-made for a budding Superscientist to make Assemblages out of. I would be slightly hesitant to use it because there's nothing stopping him from brewing up enough for the whole group. A pretty easy modification is to make the spell take Way Rare Ingredients, requiring some item of which the group has only one. That'll keep him in line, most likely. That drops the PL way down, too, which is good since Superscientists don't get a Sorcery bonus to their spellcasting tests.
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