Maneuver
Bonus
Damage
Notes
Aiming (Gun-Fu)
6
none
Adds Sucess Levels to shooting roll
Dodge (Getting Medieval)
5
Defense Action.
Flamethrower (Makeshift)
4
See Notes
Fire. 30 points, all Fire then 3 points per turn until target out. Item may explode. Flammable items ignite
Gunshot
Varies by weapon
Bullet Damage. Ranged attack modifiers apply
Stake
Slash/Stab.
Through the Heart
3
X5 damage for vampires
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