Hi y'all. Here's the first world I've ever created in
Fractal Terrains by sculpting from a flat world instead of just
generating a random one and tweaking it.
This is something of a work in progress. Everything is too smooth
since I haven't roughened it any. The elevations are kind of
"flat" too, but that's on purpose. I find that a lot of contours
don't translate well to CC2 maps, so I deliberately set up the terrain
just to give me an idea of where mountains and hills should be
instead of an exact representation of the world. I'm still
finetuning it, though.
Once I get it to where I'm happy, I'll probably post a new version of this.
This is the map I'm working on for the "Kickin' it Old School" stuff,
by the way. I still haven't figured out how I'm going to do
floating islands.